In this experiment you will use a piezo buzzer to play a simple melody!
Wire up the experiment as shown in fig. 1
In the Arduino IDE, create a new sketch and enter the following code:
/*
Melody - Plays a melody
This example code is in the public domain.
*/
#include "pitches.h"
int melody[] = { // notes in the melody:
NOTE_C4, NOTE_G3, NOTE_G3, NOTE_A3, NOTE_G3, 0, NOTE_B3, NOTE_C4
};
// note durations: 4 = quarter note, 8 = eighth note, etc.:
int noteDurations[] = {
4, 8, 8, 4, 4, 4, 4, 4
};
void setup() {
// iterate over the notes of the melody:
for (int thisNote = 0; thisNote < 8; thisNote++) {
// to calculate the note duration, take one second
// divided by the note type.
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc.
int noteDuration = 1000 / noteDurations[thisNote];
tone(8, melody[thisNote], noteDuration);
// to distinguish the notes, set a minimum time between them.
// the note's duration + 30% seems to work well:
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
noTone(8);
}
}
void loop() {
// no need to repeat the melody.
}
You can download the code from here if you wish. As soon as the Arduino boots it should play a series of musical notes and then stop. For more information see the online reference page for the functions used in this experiment here: https://www.arduino.cc/en/Reference/Tone